It is possible to predict that edge data centers and edge data processing will be foundational for support of metaverse applications and use cases. Likewise, immersive environments seem impossible without heavy use of artificial intelligence.
But it also is possible to predict that much more orchestration of data and computng from many sources also will be required, again using AI to manage the orchestration process.
In fact, improvements seem likely almost everywhere, from chips and algorithms to devices to connectivity and computing infrastructures.
Much as today’s web pages are essentially assembled in real time, so too metaverse experiences and other immersive applications will require assembling elements from many sources, in real time. That will require much more real-time communication and computing, and likely more server denstiy as well.
Architectures that are more open also are likely. Edge computing, hybrid local and remote real-time rendering, video compression, cross-layer visibility, network optimizations and improved latency between devices and within radio access networks all seem necessary.
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